The revolutionary programming language that transforms video game production.

SkookumScript is lovingly crafted by a team of veteran game developers who are dedicated to ensuring you can create amazing gameplay without melting your brain.

The SkookumScript Unreal Engine 4 Plugin is in closed beta!

[Skookum + Unreal 4] See our blog for more information.
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The SkookumScript advantage

SkookumScript solves a major problem that has plagued the video game development industry since its beginning—the lack of a video-game centric programming language. This deficiency has historically required designers to convey their ideas through a bottleneck of hard-to-find developers who are forced to develop games using ill-suited general-purpose languages, resulting in poor workflow and long turnaround times. SkookumScript’s built-in game concepts and simple yet powerful code empower a wider spectrum of developers (such as mission and audio designers) to create interactive concepts. SkookumScript also enables live changes while connected to a running game, allowing near-instantaneous turnaround. All of this means substantial savings in time and money, and a superior end-product with fewer bugs and better design.

SkookumScript is, without question, the most powerful and efficient scripting language I’ve used for creating quests in games.

Using SkookumScript, I could finish the scripting component of a mission in as little as a quarter of the time as any other project that used Lua, Bioware’s Neverwinter Script or any visual language like Kismet [now “Blueprints” in Unreal Engine 4].

Games Powered with SkookumScript

[Sleeping Dogs] United Front Games used SkookumScript to develop Square Enix’s open-world hit Sleeping Dogs (2012) on PC (online via Steam), Microsoft Xbox 360, Sony PlayStation 3 and Cloud OnLive. It was followed by Sleeping Dogs: Definitive Edition (2014) on Microsoft Xbox One and Sony PlayStation 4.

[Triad Wars] The next major SkookumScript title is Triad Wars—set in the same world as Sleeping Dogs—a massively multiplayer open-world action adventure on PC. It entered closed beta in October 2014 and is expected to be released in 2015.